This tutorial describes how to set up weaons and offsets and how to maintain them.
In this example I choosed a rifle and opened a character max file with the weapon in it.
1. Open the dialog and hit Edit Entries:

2. A dialog should pop up. In the list, double click in an empty line to add a weapon:

3. In the next window you must select the model of the weapon you want to add:

4. After this another window pops up where to choose the model to get the offset from (for weapons, normally the hand):

5. Now the weapon should be in the list. To maintain them, double click on the line with the weapon:

6. A new dialog pops up where the entries can be edited. In this
example, I changed the name (displayed in the drop down list) and the
external file reference (used to automatically set up the specific
weapon depending on the file name i.e. combat_run_rifle_forward =>
rifle)

7. After saving, the changed should be visible in the list:

8. When the list is saved, the new entry is available in the drop down list:
